Version:1.25


 * VIPs have now have 400HP (instead of 200HP) (currently bugged, showing 144HP, and then one life runs out 255HP, due to HP being stored in 1 byte)
 * VIPs lose 1HP for each teammate that dies.
 * VIPs no longer gain health from Health Packs / [[File:Bandage.png]] Bandages
 * If a VIP dies from being AFK or leaves the room/game, the round will no longer end, but instead another players on the team will become VIP (with the same health as previous VIP).  still ends the game.
 * Bandages bug fixed (VIPs touching them would have their health reset to 40hp if above 40hp)
 * Perks now have (official) names listed in the Armory.
 * The bug preventing the "Killed VIPs" stat from updating correctly has been fixed.